Tuesday, November 1, 2011

Wrap-Up

I think we did a decent job of addressing the concerns brought up by Professor Goeller during the playtest the previous week. I'm not sure our final version of the game is stronger for those changes, but I think the final product is a fairly playable game, if a bit simple. I would have liked to add a few more elements of strategy to vary up the possible gameplay options. By making the possible options harm others/lose VP, help others/gain VP, help all/gain VP, or neutral action, it makes you have to weigh the decisions of each action more carefully. The limited resources available also make keep an eye on those resources important. If you don't gather some of them for yourself, you can find yourself quickly slipping behind the other players. Finally, there is still a small amount of luck in the game, meaning that it isn't pure strategy. We'll see what kind of grade we get on it soon.

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